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Cwiffie
hi, im cliff ricks.

a singular dumbass with too much on his mind.

i do stuff.
▶ roblox (scripting, animations, modeling)
▶ film (editing, production, machinima)
▶ writing
▶ other things

currently working on RockiCwiffFyre.

anyway, c'ya.

Cliff Ricks @Cwiffie

Male

Joined on 3/7/23

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Cwiffie's News

Posted by Cwiffie - July 1st, 2023


it's like 2 am as im writing this rn


The MBT-31... a cool lil' tank, I can say that much.


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It's certainly not my first tank I've ever made, nor was it the first time you've seen it. But it served an important purpose: to act as a baseplate for all other tanks I'll be making in the future. As a result it's something cool and simple: An American-style, mid-Cold War-era main battle tank. Before all composite armor, geometric armor, and all that jazz.


Design Inspiration


Being a mid-cold war vehicle, it's fairly obvious where I pulled the most design inspiration from. My main problem was how I'll get the best references.


There's plenty of photos online of the M48 Patton III and M60 tanks. But most pictures are captured by tourists looking for snapshots to say "oh look, here's a cool tank," and lack much of the detail I need to see more of how the tank works; suspension system, engine exhaust pipes, that thing in the back that keeps the tank barrel in-place when parked, etc.


So for a while, I just did the best I could, trying to skim and rake the corners of the internet for those juicy details.


At least, until, my father dragged me along for a family trip to California last year. Along the way, we stopped in Fort Bliss in El Paso, Texas, home of Old Ironsides.


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Wouldn't you believe my luck — there was both an M60 and an M48A2 lying around...?!


There's apparently an armored museum on-base that I never knew of. What's even more interesting is that they keep preserved vehicles in front of the museum to display... AND MORE behind the building, in some random parking lot, that aren't on display too! It's just like a random parking lot of tanks, APCs, IFVs, and even some Soviet T-34 that they apparently have!


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Why are they all in the open like this — especially the non-display ones? Well, for one... All the vehicles are decommissioned, and I'm willing to bet they're morbidly broken atop of that, so there's no reason for any sane man to try to steal one. Not to mention that we're still in the middle of an Army base... Not really the most ideal spot to go around stealing hulks of metal.


But for my purposes, having these things out in the open, without anyone to stop me, was practically a haven for reference photos! We still had to be in California on a time table, but I took as many as I could. Lo and behold, I finally got all the pictures of the niche areas of the tank I otherwise wouldn't have gotten!


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Headlights and headlamps...


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Suspension systems...


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Tail lights...


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And whatever this thing is called. I know it holds the cannon when the tank is parked, and the turret is turned rearward, I just dunno what they're called. Maybe if there's an M60 technical manual lying around in the Army PUBS website, I'll take a look.


But with all that, I finally had what I needed to make the tank! And make the tank I did.


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There's honestly not alot that I'd like to comment on with the actual modeling of the tank. I just took some design liberties here and there — Most of the design decisions were made with the constraints of CSG. I learned Roblox Studio's solid modelling suite before anything else, and have yet to learn other 3D software like Blender. So I've just made the tank the best I could with the tools I knew to use.


The only place where I really experimented was the upper and lower glacis of the hull, and having them rounded like an M48 rather than flat like an M60. It certainly took alot of creativity, but I eventually got it down.


Lore Inspiration


With modeling out of the way, it was time to storywrite lore about the thing.


I mean... optimally you would make the the lore alongside the vehicle. Ideally you'd make the lore before the vehicle, so you'd know how environmental needs would influence vehicle design. But in this case I kinda jumped the gun — I wanted a basic cold war-style tank now and I wanted to focus on lore once I'm done.


First things first, this isn't my first tank. The tank I made before this, called the MBT-37 (and something that is BEGGING for an overhaul), is a modern-day MBT. In lore, I wanted that MBT to be a successor to this one. I tacked it with a lower designation, the MBT-31, to imply that it came earlier. Easy done, what's next?


Now, why does the tank exist, and what purpose does it serve? I basically just tacked the design doctrine of the M60 and applied it to this tank — They're fairly similar on looks and design, and I didn't really have anything unique to add onto the matter. Like the M60, it's just a medium tank that the Federation used quite alot. So far, so good.


The real problem came with giving it an actual name. The MBT-31 is a good, basic designation, but what usually a renowned vehicle gets a name, whether it be a nickname or an official namesake. And this is what got stuck hanging for months.


Tanks in real life have very lose name conventions compared to ships and aircraft. Aircraft are usually known by their designations (unless you're the European and designate them actual names), and ships are usually known by specific people or events (unless you're the British and commission them with random English words). Tanks, however, are just designated all sorts of different things up and down the board.


Americans designate tanks after soldiers, like how Navy ships are named after Sailors. France does something similar. British tanks are designated with English names, just like their Navy's ships. Germany names their tanks after "big cats" and other cats of prey. China and Russia just gives them alphanumerical designations. There's little consistency across the world as to tank naming conventions. This meant I have good freedom with what to name it, but also put alot of pressure on me to pick something that I can stick with for all future Federation tanks I make.


That's what influenced me to designate it the "MBT-31." It's basic, simple, and I'd think it'll be easy for other people to follow with vehicle designations if they're designated by their type; "MBT-," "IFV-," etc. I admit that it can be tacky, and I have Federation vehicles being modeled/written that don't follow that convention, but it's far better than the American example of naming everything "M1" and hoping nobody gets confused.


But I digress — The MBT-31 still needs a name. At first I tried to follow the German example. The vehicle before this (in-lore, the successor), the MBT-37, has the name "Blackfoot," in reference to the Black-footed Cat. I thought that it might be cool to carry on some sort of homage to German tank names (or maybe because I wanted to name a tank after a cat, so there'd be good potential to make it a catgirl-tankgirl, who's to say). But when I tried to apply this to the MBT-31, I had some issues. There's just not alot of good, wild/feral cats to name this after! I didn't want to name it after any pantherinae, as that'll make it too easy for people to compare it to Nazi Germany's "big cats." There isn't alot of good small cats to name it after, either. Call it the Lynx? That's already a helicopter. What about the wildcat? That's a Grumman cat. Caracal? That's a shitpost.


If not that, what else should I call it? I didn't want to name it after a person or an event, because either of those would require even more lore writing than I'm prepared for — I'd have to write a whole person or battle within the universe, and have them significant enough to have a tank named after them. I'd rather not do that unless I'm pressed against the wall. I could just stick with "MBT-31" and nothing else, but it feels almost obligatory, if this vehicle is meant to be a long-standing, reliable vehicle.


Eventually, I finally got an idea, surprisingly taking after an idea from my Blocksworld days. Back around 2018, I remember I was taking vehicle requests from other Blocksworld players to outfit the PMRDD's Military Police forces. I forgot who submitted it, but they submitted a police car that I accepted into the PMRDD, and I nicknamed it the "fresian," after the breed of horse.


Putting that mindset into a tank made almost too much sense. Armored doctrine can trace its linage back to horse cavalry, so it'll make sense for armored vehicles, carrying the thought that they are steeds to ride into battle, would be named after breeds of horses! It was there I got my "Eureka!" moment.


With that in mind I looked up horse breeds, and stumbled upon the Missouri Fox Trotter in my searches. I liked the name, but "Missouri" isn't a place in Project Λmikiro, so I just took that out. So, Foxtrotter it was!


Conclusion


That's the MBT-31's story on the developer's front. Although it's now in a presentable state for me to showcase as "finished," it's far from done. There's still many tiny improvements to be abound, and plenty other variants that I'll made based on the MBT-31. I can say for almost surefire assurance, you'll see this tank and its derivatives again soon.


Work Credits (for the avatar in the first pic): https://pastebin.com/bb5t3s9C


Tags:

Posted by Cwiffie - March 18th, 2023


QUICK UPDATE!!!


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Some Technical Difficulties...


Well my initial plan was that I'd have the RockiCwiffFyre account up and at-'em a week ago, but... Fortune favors the bold, not the lazy.


The account was marked for spam upon creation. I messaged Tom to get the account un-marked, but somewhere in the process, the password was removed. I'm not sure if I properly linked the account back to my RockiCwiffFyre YouTube email account, but the password reset is not being sent properly. So I'm trying to see if Tom can help me out here. I'm reluctant to make a new account when I already threw this one out there...


OTHERWISE!...

I've got alot of stuff to upload soon. I hoped that I could upload some of my finished work onto the RockiCwiffFyre account, but since that's still out-of-commission, I'll be posting most of my work here instead.


And with my circumstances, that's actually not too much of a bad thing. Alot of my """finished""" work isn't exactly finalized yet, nor have I made any cool showcase pieces for them. So it might be best to upload the relatively finished product on this account, and give a lil' developer commentary about how they were made in some blog post.


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There's alot of stuff that isn't finished as well. Many terrain pieces, showcases, avatar clothing, and flags that I've been developing and am up to share.


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So stay up-and-tuned for that! Alot of things to post over this weekend~


Tags:

Posted by Cwiffie - March 10th, 2023


Okay, I'm starting to get my headspace around Newgrounds on better footing... Took me a solid few days. And now that I'm on Spring Break, I'll have more time online to work on stuff I want to, and to hopefully share them with y'all.


Before I do any of that, though, I do see it imperative to at least give a roadmap of what I'll be doing...!


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So what's going on?

To explain bluntly, much of my hobby is revolving around a cool personal project I'm working on, called Project Amikiro. This is an ambitious project that includes game development, world building, and film making! It's very ambitious, and one I want to to eventually be standalone. So, with some preperations for that, I'll be splitting my posted work onto two Newgrounds accounts--


※ Cliff Ricks

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My personal account (Cliff Ricks) would be my everyday account where I post cool snippets, updates, and some developer commentary of stuff I've worked on. I'll also upload finished assets via this account.


※ RockiCwiffFyre

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Things pertaining specifically to the Project Amikiro universe and other more... refined developments will be posted onto the RockiCwiffFyre account (that I just now made). Things like finished cinematics, picture vignettes, Project Amikiro lore, and stuff alike would be posted there.


Why split my load onto two seperate accounts?

I want to segregate my personal stuff and my more "professional" things, really. Though i could post my professional works on this account, I at least want to plan ahead in case Project Amikiro may grow without me. I'll still have polished and finished things posted on my account, but anything that is of more use for Project Amikiro or other large projects, I'll post on RockiCwiffFyre. This is the same arrangement I have with my YouTube accounts (Cwiffy and RockiCwiffFyre Studios)


If I'm making some stuff just to mess around, it'd obviously go onto this account as it's a personal work. If I made an asset for Project Amikiro, though, I'll post it on here just to showcase it as an individual asset, and possibly talk about how it was developed. Like a sort of developer's commentary on the stuff I made. But if I make something like a whole cinematic using the asset, or if I want to post lore for the asset within the Project Amikiro universe, I'd stick that onto the RockiCwiffFyre account.


For example if I make a cool gun, I'd more likely post WIP blog updates on this account, and post it into the art portal via this account once I'm done. But then if I want to make a blog post about the in-universe lore about the gun, then I'll post it on RockiCwiffFyre.


So to sum up:

Stuff that pertains more towards the projects I'm working on will go onto RockiCwiffFyre; Stuff that I talk about with a personal lens goes on this account.


Got it?


epic.


I just wanted to lay that out clearly — both for who ever was sad enough to pay attention to my account, and for myself who forgot what I had for breakfast this morning.


Anyways, thanks for reading. Hope y'all understood that to some extent at least...


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I spent a few hours of my finite life making this post. why..............................................


Work Credits: https://pastebin.com/MzBtHXmb


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Posted by Cwiffie - March 9th, 2023


hi strange person reading this post.


Though I've lurked Newgrounds for many years now, I'm still learning much about the community after creating this account. I always loved NG's acceptance of many different artists and how the platform encourages collaboration on many levels. I joined in hopes that I might could share some of my work too.


Only problem is, my skills mostly pertain outside of drawn artwork or audio pieces. Rather unfortunately, they're very much anchored in the Roblox engine.


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I don't draw, I model. But I've grown up with computer solid geometry (CSG) modeling within Roblox Studio, and have most of my work branching off from that skill. I now do animation and scripting, but still confined within the Roblox engine. Until I eventually learn and move into another software like Blender, most of the work I would share will still pertain to Roblox and its engine.


I barely see any actual Roblox creations posted on Newgrounds (and most I have seen are rather not-safe). So I feel out of place making an account then abruptly flooding the Artist Portal full of computer-modeled assets I've made, contrasting traditional hand-drawn assets that Newgrounds is known for. There are other places I could post this work, yes, but I opted not to do those. Twitter is the most well-known and used in the Roblox community to post your work, and I plan on making one in the future, but I personally want to stay away from much of the toxicity that Twitter also plays host to. DeviantArt is a little iffy on Roblox creations in similar vein to Newgrounds, but to my knowledge it doesn't offer informal blog posts like Newgrounds does. The only other alternative is to post work on nieche Discord servers focused around Roblox development, but in there my work only spreads so far. I came to Newgrounds as it's a platform I truly respect, and it hosts a very healthy community that I can connect and collaborate with. It seems much easier to find an artist or voice actor here and speak more eye-to-eye, compared to trying to shop around Fiverr for the right voice actor or composer for my projects.


I'll have to see how I can adjust to this place, if I should even be here at all. I've found other Roblox creators here posting Roblox GFX (the SFW kind), but there's so few that I don't know if they're an anomaly that flew under the rules, or if Roblox works are truly that sparse on this site.


oh well, one way to find out i guess.


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"Where there's a hole, there's also a good damn reason not to touch it."

cr


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Posted by Cwiffie - March 7th, 2023


hi, im cliff ricks.


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